MARVEL vs. CAPCOM® Fighting Collection: Arcade Classics Takes You for a Ride with Physical Release Launching Today!
 

MARVEL vs. CAPCOM® Fighting Collection: Launches Today!

News

 
World War Z: Aftermath’s “Sin City Apocalypse” Episode & Update Arrives Dec. 5
 

World War Z: Aftermath's "Sin City Apocalypse" Arrives Dec. 5

News

 
Creepy Shift: Roadside Diner Launching on October 28th!
 

Creepy Shift: Roadside Diner Launching on October 28th!

News

 

.hack//G.U. Last Recode Shows New Features, Comparisons, A Bunch Of Character Screenshots

 

065

It’s been 15 years since the start of the .hack series and this year also happens to be when .hack//G.U. takes place, and with stars aligned we’re getting a remaster on PS4. Here’s a summary of what’s new.

 

 

027

 

032

 

034

 

042

 

040

 

036

.hack//G.U. Last Recode will have everything at much higher resolutions in full-HD 1080p with a 16:9 screen ratio, and will even support 4K resolution and 60fps gameplay.

 

 

010

 

011

 

 

012

 

015

 

 

013

 

016

 

 

014

 

017

You’ll also get to see some iconic event scenes with the improved movie resolutions (with the exception of some parts).

 

 

018

 

 

019

 

020

 

 

022

 

021

In addition to prettier scenes, the games are getting an increase in resolution for backgrounds and UI textures.

 

 

023

 

024

Shadows have also been improved to give us a better sense of reality, as well as the new anti-aliasing that smoothens out character polygons.

 

Next, here are some of the new features:

 

 

025

The new “Cheat Mode” is being added so that fans who already played the game and just want to revisit the scenario can go through the game with ease and no grind by starting the game with max stats in this mode.

 

 

026

Unlike the PS2 version that made you go back to the title screen upon wiping out in battle, a new “Retry” function will allow you to start the battle from the beginning.

 

Battle balance and tempo is another area of improvement, starting with movement speed which has been increased to make exploring easier. In order to improve on the battle tempo and make it as stress-free possible, they’ve increased the number of damage you deal to enemies. The amount of damage enemies inflict hasn’t been changed.

 

Another area of improvement is the hitstop reduction so that your attacks won’t feel as slow while fighting. Experience points from battles have also been increased so you can level up your party at a smoother pace. You can get the more details on game system improvements and additions in our earlier report.

 

 

028

Bandai Namco says they have some more new elements to announce for the remaster later.

 

Last but not least, here’s a look at the key characters and a bunch of new screenshots:

 

Haseo (CV: Takahiro Sakurai)

Class: Adept Rogue (Multi-Weapon)

 

029

 

027

 

030

 

Ovan (CV: Hiuroki Tochi)

Class: Steam Gunner

 

031

 

032

 

033

 

… …

Class: Tri-Edge

 

035

 

034

 

Atoli (CV: Ayako Kawasumi)

Class: Harvest Cleric

 

038

 

036

 

037

 

Kuhn (CV: Shinichiro Miki)

Class: Steam Gunner

 

041

 

040

 

039

 

Pi

Class: Tribal Grappler

 

044

 

042

 

043

 

Endrance (CV: Mitsuki Saiga)

Class: Blade Brandier

 

047

 

045

 

046

 

SakuBo (CV: Megumi Toyoguchi)

Class: Shadow Warlock

 

050

 

048

 

049

 

051

 

052

 

Yata (CV: Takumi Yamazaki)

Class: Dancer

 

054

 

053

 

055

 

Silabus (CV: Daisuke Sakaguchi)

Class: Blade Brandier

 

058

 

056

 

057

 

Gaspard (CV: Akiko Yajima)

Class: Shadow Warlock

 

061

 

059

 

060

 

Alkaid (CV: Masumi Asano)

Class: Twin Blade

 

062

 

063

 

064

 

.hack//G.U. releases in North America and Europe in late 2017 for PlayStation 4 and PC.

 

Comments are closed.